Morrowind cheats pc game of the year


















Now you need to find a trainer who trains the skill you just bought the spell for. In this case you can find a heavy armor trainer right next door in the Balmora Fighter's Guild. What you do now is cast your ''Drain Heavy Armor'' or whatever skill you choose and while it is active open the training box. Since your Heavy Armor skill will be drained to zero no matter what you had it at, it will only show up as costing 1 gold piece to train. Now after you are done training, the spell will wear off and you will retain the level you just trained your Heavy Armor to.

You can do this as many times as you want with every skill in the game. You can also train skills even when they are at level already, though they won't go any higher. Use this to keep gaining levels for HP and to max out your stats. Use this trick to unscrew yourself. And if you feel guilty about cheating, drop , gold on the ground when you're done and walk away :P. At the beginning of the game, go to the Census Office but don't go inside.

Instead go left toward the tree. Walk on the tree until you are near the stone wall. Keep walking until you go through the top of the wall and end up outside. You will not be able to access any menus or anything else. Eltonbrand is an Easter Egg upgrade of the sword Goldbrand.

Getting it is not very easy. First, you must have Goldbrand, and at least gold. Next, you must become a Vampire. Once you are a vampire, go to the Vivec Guild of Mages. There is a High Elf in here named Sirilonwe. Talk to her and she will give you a quest. Complete her quest It's fairly simple, if not hard to get to and return to her. Now, talk to her and complete the quest. You will get Eltonbrand along with a strange message from the programmers. Now enjoy go one of the best weapons in the game.

There are a number of areas in the game that can only be accessed through the use of the Console. To access these hidden areas, open the Console by pressing the Tilde key the key above the TAB key and left of the 1 key then enter one of these commands:. In the Mudan Grotto near Ebonheart, a skeleton is in a tower inside of its ruins. A note is next to the skeleton, titled "Peke Utchoo's last words. The name is a reference to the Pokemon, Pikachu. Confirmed working in original unpatched version.

First, solve the murder of Ralen Hlallo. Do not join the house. Keep talking to her, keep selecting that option for unlimited gold. This bug will probably be fixed soon, because unlimited gold means very easy skill training Create any 'Bound' spell with a 0 second duration and any stat boost given normally by the spell you chose becomes permanent.

Second open up the TES construction kit, load Morowind. ESM and click the spell making tab. Now find the spell you want and put it in the code. The code is How to do this is very simple. Now, when you see the menus on the left, it will show everything about what you want to summon.

The IDs will be there. You can submit new cheats for this game and help our users gain an edge. You can submit a problem report for any non-working or fake code in the lists above. Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! Console Cheats. Contributed By: exhile Contributed By: Kirojiun.

Contributed By: Billy Black. Contributed By: OniKun. An unlucky adventurer. Contributed By: Rajhin. Contributed By: Gauntlet Man Contributed By: CookiesnCats. Another easy way to unlock doors, chests, etc. Contributed By: mephisto Contributed By: briguyw. Contributed By: MortalDanger. Contributed By: bullet sword. Contributed By: gir Contributed By: Disco Joe. Contributed By: Shy guy dude.

Contributed By: TheGrandMystic. Contributed By: xflash. Contributed By: Chris Jokeaccount. Contributed By: ZevGun. Contributed By: goalieboy. Contributed By: Mhemnarch. Contributed By: Ninja Contributed By: A Rock. Contributed By: Gordon Brown. Contributed By: juzzah. Contributed By: klax Contributed By: Dradeel 2. Contributed By: gsgreg. Affect enemy statistics-works for all versions. Contributed By: Quarsar. Contributed By: aeros.

Now if you'll take a look at the potions qualities, you'll see that they're quite expensive for potions and are perfect for aiding a vampire.

Here are the potions qualities:The potion is worth 1, gold, weighs 0. See what I mean? The night-eye effect especially helps you.

This hole in the script should end either after you complete this quest or after you cure yourself of Vampirism - After those times, the dialog option should disappear. This works on any NPC. All you need is a weapon and a lockpick I use a Master Lockpick. Simply stand facing whomever you wish to kill, hold your attack button down, and while your weapon is swung back, open your inventory. You can now let go of the attack button.

Equip your lockpick and exit your inventory. Rarely this will take away all your opponents health, but make your opponent invincible. This has only happened to me on rare occasions when I faced important game characters, but after starting the battle over and trying it again, it killed them instantly. To minimize storage memory and instead of waiting three days for excess items to clear, summon a Golden Saint and kill it. As it falls, quickly highlight and it and press A. Give it all of your uneeded items and exit.

It will disappear normally. Doing so will reduce the chance of the game overloading. Equip the Truflame. Now go into the item menu and equip some other weopon i usually use a lockpick. Now exit the menu. The light effect form the trufalme will still be there, even though you hae a different itm equiped.

This is a way to eliminate having to hunt down innumerable Goldan Saints for enchanting. Have a spellmaker make different versions of soul trap with different names. Find or summon a Golden Saint, then cast as many as you can or want. For every spell that is active when the creature is killed, you'll get a separate soul, as long as you have enough grand soul gems. This works for Fortifying, Attributes, Skills, and Attacks. This is a good way to raise attributes and skills once they hit and can't be raised naturally anymore.

First you must have the Sanctuary spell. It can be bought from Zanmulk Sammalamus in the Gnisis Temple. You must also posess the spell Soultrap. Then, find someone who has the ''Spellmaking'' option in their dialogue box. An Altmer named Estirdalin who is also in the basement of the Balmora Mages guild has the Spellmaking option. Then create a spell that has these effects: Sanctuary: Magnitude: to Duration: 1 second Range: Self Soultrap: Duration: 1 second Area: 0 Range: Target Buy the spell and then look all the way down to where your feet would be.

Select the spell you just made and cast it. You should now be protected from all normal weapons. When fighting enemies it is possible to jump on top of them. From here you can attack them with out fear of attack from them as long as you manage to stay on top of the enemy. Works with most enemis although it can be hard for taller enemies. Ever wanted to spend that 40 Million Gold that you've had forever? This is a glitch that will allow you to reach any level that you want, provided that you have A LOT of Gold.

Now, make sure that what you're training is either a major skill or a minor skill. Basically, this glitch will let you keep training even past a rating of Everytime you increase a level, you get a point bonus to leveling.

For every 10 bonus points, you get a whole level increase. Keep doing this and you should be able to reach well past level in less than an hour! I trained my Heavy Armor skill apporx. The only downside is, it cost me about K gold Now go slaughter a High Ordinator or Two!

Make it in that order, and buy it. If you aren't a Magic-using person, you might want to get a little more Magicka before buying the spell, so that you may cast it. When you bought the spell, look directly down at where your feet should be, and cast it. If you look at your status effects, it shows nothing about Feather on you, but your weight is now permanently down by X amount!

I found this trick on of the most useful of all, and it also works with Swift Swim, and Water Breathing. But take caution, do NOT use this method with Levitate!

You'll never be able to come down. In order to do this cheat you will have to have at least Gold, access to Mournhold, and an alchemy set. Go talk to the lady in front of the temple in Mournhold. Buy 10 Netch Leather and 10 Bloat from her and repeat untill you have atleast of both items. Now use alchemy to make 10 potions out of the 2 items.

They should be Intelligence Potions. Now drink the potions and exit the menu just long enough for the spell to take effect. Now re-enter the menu and repeat until you have the last 10 potions you can make with your supplies.

You can sell these potions for a very high price or use them later in order to repeat the above steps an make more powerful potions. Eventually you will have a high enough Intelligence to make very powerful, longlasting potions. The man that is near the altar, wearing a red robe, sells Ash Yams and Netch Leather in inifinite amounts. They cost one gold a piece. Buy some of both, and make many fortify intelligence potions.

Drink them all. Make more. Then repeat until your intelligence is as high as you like note that the higher intelligence you have, the more potent the potions you make, and the longer they last. Once it gets high enough, you can make extremely strong potions of whatever you like.

Early in the game, you can go to the city of Balmora. In Balmora there is an alchemist that has 3, gold and plenty of alchemical items. To best use her items, go to the Mage Guild first, teleport to Caldera, and go down the stairs.

Once there, you'll see a closed door on your right. Open that door and head up the spiral staircase. At the top you can acquire very good items used in alchemy.

Go down the steps and back up the to teleporter, and teleport back to Balmora. The main items you want from her are the Alit Hide and Muck items for Drain Intelligence potions which are easy to make and go for a decent price -- good for those with lower levels in alchemy and the Racer Plumes with Trama Root combination Levitation. The Levitation or Rising Force, as the game names it is harder to make and more expensive, as a Trama Root and Race Plume would go for 30 gold, whereas an Alit Hide and Muck combination would go for 11 gold.

The Rising Force potions are much more useful than the Drain Intelligence potions, as you'll find yourself needing them more often and they're helpful when you want to get to a high level in a ruin, or simply want to escape those pesky guards. If you chose Alchemy as one of your base skills one of the 10 major or minor skills you select in the beginning , you'll level rather quickly.

The reason this alchemist is the best choice is because there is a bed on the second floor. In the event you grow bored with Alchemy, you can always sell the items you stole from Caldera to the alchemist and make a tidy profit, or, if you desire to continue making potions, you can purchase the Grandmaster's Mortar and Pestle from her for 4, gold.

Swim to the bottom of the lake that surrounds her and swim between the smaller rock and the huge rock so that the smaller rock is on your left, and you should be instantly teleported to the entrance. When you Contract Corprus disease every 24 hours some of your stats go up and some of them go down. Keep sleeping for 24 hours to permanately increase the stats that rise. When you get Corprus disease cured you will still have all of your increased stats and your lowered stats will be brought back to normal!

You can keep getting increases in stats even past the max, letting you carry more goods and do more damage. For this code to work you must have several things done, Number 1: You must have access to Mournhold, Number two: You must be able to kill a High Ordinator, and Number three: High ordinators must hate you. Second, talk to the High Ordinator with some of their same armor on. He will say that tou should not wear that armor and will attack you.

After this all Ordinators will see you as a criminal and attack you Kill him. Take his armor off his body and set it on the ground. Sell 10k worth of armor then dispose of his body.

Go upstairs and sleep in the bed for 24 hours. After you wake up the Ordinator will be back and the money that the Aromorer had will be back up to 10k.

Repeat same process as above. After awhile the armor builds up so if you don't dispose of his body he will still be dead even if after you sleep. Since they attack you first you cannot have a bounty on your head. Replace "XXX" with the value you wish to input for your character. They will place an NPC wearing the armor, so you will need to kill them, in order to retrieve it. Open the console in front of a chest, and highlight it.

You can type ''Lock X'' without the quotations, and a number in place of X, to lock it to that magnitude. For example - I have a chest. I want to lock it with a magnitude of Likewise, you can unlock anything by typing ''unlock'' in the console, without quotations. There are nine rogue Werewolves scattered about Solstheim. They appear as humans during the day, with the names listed below, but will turn into Werewolves at night. If you find one, you can contract Sanies Lupinus the Werewolf disease from them.

Let three days pass, and you will turn into a werewolf as well. In the ice caves of Bjorn, a skeleton can be found hanging upside down with his feet in the ceiling ice, and appears to have been desperately reaching for his sword below him. This is a reference to Star Wars Episode V: The Empire Strikes Back, where Luke is in a similar snowy climate and wakes up stuck upside down in ice with his weapon just out of reach.

The adventurer was not so fortunate to free himself. After beating the Bloodmoon main quest, go to the Skaal Village's Great Hall and look in the hanging Cliff Racer's mouth in the center of the room.

You will see a ring called "BlueDev's Ring of Viewing". Put this ring on, and you can view all the cool cutscenes from Bloodmoon again.

During gameplay, press B to acess the options. Then enter the following at the statistics screen by highlighting the following statistics. Using this trick will allow you to train any skill to level , using any trainer of that skill. So, it will cost you around gold for the first skill raised to level , and gold or less for each subsequent skill raised to level First buy a Drain Skill type spell. The Spells are available from Solea Nuccusius in the lower level of Ft.

Moonmoth Prison Towers, accessed through a wooden door by Larrius Varro. After creating your custom spell, go to any trainer that trains the skill that corresponds to the skill being drained in your spell.

Stand directly in front of the Trainer, then cast the spell, and quickly talk to the trainer to train that skill.

Since you have lowered that particular skill's level to 0, your price for training will be the default cost of 1 gold. Don't worry about your drained skill, it's stats will quickly return as soon as your 1 second spell wears off.

Cast the spell just before you talk to the trainer, each time you train a level, and you will be able to use that trainer to train your skill to level , for 1 gold a point. Join the thieves guild.

Drop all of your gold where you can find it easily. In Balmora, talk to the guy behind the counter. Ask him about ''price on head'' he will give you an option of taking it of for a fee. Say yes, and it will say gold was removed from your inventory, but it isn't! Pick up your gold, and walk a free person. To increase your weapon skill levels to unimaginable levels, simply get a weapon with a ''bound weapon'' enchantment on it you can enchant it yourself.

Then, use the bound weapon spell from the weapon, and then switch through the weapon inventory quickly, by holding X and the left trigger. Everytime the bound weapon goes through your weapon cache, you will gain 10 skill levels for that weapon type.

In seconds you can easily be a grand master of that type of weapon. Note Sometimes this may not work with just one bound weapon, so get two, and use the same process: Use the spell from both of the weapons, and then go through your cache.



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